Patch Notes - Public Alpha 0.2.2
Portal Brawlers Pre-Alpha Playtest » Devlog
Patch Notes - Public Alpha 0.2
- Visual updates as Jemma (our fantastic Environment Artist) continues to polish the Goblin Forest
- Tutorials added! Now Quaid, your good and handsome friend, will tell you about items the first time you grab them!
- Currently added for Shields, Bracers and Throwing Knives, as some playtesters pointed out that uses weren't immediately obvious
- Tutorials toggle-able in menu!
- Resolutions have been a recurring issue for some folks!
- In summary: Resolutions that aren't 16:9 are causing unexpected issues with player boundaries and camera behaviours!
- Pending a serious rewrite of Resolution mechanics, it will now default to a 16:9 Windowed box, with an optional Fullscreen toggle in the Options menu
- Collision pass of the Goblin Forest. No more walking over barrels, weapon racks or training dummies!
- More to come, plenty of tweaking now that AI Pathfinding is behaving nicely.
- Visual improvements to the Dialogue system, with nameplates displaying correctly. Always nice to know who you're talking to.
- Numerous bugfixes
Files
Portal Brawlers Public Demo - PC - V0.2.2 56 MB
Apr 26, 2024
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Portal Brawlers Pre-Alpha Playtest
Fantasy Brawler with RPG-Lite Elements set in a beautiful fantasy world
Status | In development |
Author | crystalspidergames |
Genre | Action, Adventure |
Tags | Action-Adventure, Arcade, Beat 'em up, Pixel Art, portal-brawlers, Side Scroller |
Languages | English |
More posts
- Development Log #3 - Combat Demo!Aug 03, 2024
- Development Log #2 - Enemy AI!Jun 07, 2024
- Development Log #1May 07, 2024
- Patch Notes - Public Alpha 0.2.1Apr 25, 2024
- Patch Notes - Public Alpha 0.2Apr 22, 2024
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