Patch Notes - Public Alpha 0.2
Portal Brawlers Pre-Alpha Playtest » Devlog
Patch Notes - Public Alpha 0.2
- Fixed "Sliding" durin
g small joystick movements by changing how anim.SetIdle() is called - Removed Unblockable attacks and associated weapon flashing. All attacks can now be blocked and parried. What's the point in a shield if you don't get to use it?
- Ork Chef Visuals updated. Was mistakenly using the Animation Blockout.
- Ork Basic and Ork Club maximum stun value tweaked, hurt animation shortened to prevent stunlock by player
- Battle Music added. The Music is currently placeholder, but that doesn't mean we can't play with it.
- Camera Bounds not updating with Camera adjustments fixed. No more unreachable Boss Chicken!
- Removed aspect ratios that aren't 16:9 for now. Was causing some UI issues that are earmarked for later.
- Treasure Chest interaction area extended to cover the left-side to help visualise interactions
- Fixed Thunk Spell Animations. No more casting Meteor Swarm from a Holy Nova scroll!
- Navigation Mesh changes to stop you climbing halfway up the backdrop in certain areas!
- Goblin Archer and Javelin Thrower put their clothes back on when throwing! Sorry about that.
Files
Portal Brawlers Public Demo - PC - V0.2 51 MB
Apr 22, 2024
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Portal Brawlers Pre-Alpha Playtest
Fantasy Brawler with RPG-Lite Elements set in a beautiful fantasy world
Status | In development |
Author | crystalspidergames |
Genre | Action, Adventure |
Tags | Action-Adventure, Arcade, Beat 'em up, Pixel Art, portal-brawlers, Side Scroller |
Languages | English |
More posts
- Development Log #3 - Combat Demo!Aug 03, 2024
- Development Log #2 - Enemy AI!Jun 07, 2024
- Development Log #1May 07, 2024
- Patch Notes - Public Alpha 0.2.2Apr 26, 2024
- Patch Notes - Public Alpha 0.2.1Apr 25, 2024
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